Description

While executing [Link Removed] Sequencer - Recording - Basics - Template – attempting to view a recorded sequence while in PIE triggers a set of warnings each time the play button was pressed.

LogUObjectHash:Warning: Ambiguous search, could be StaticMeshComponent /Engine/Transient.StaticMeshComponent_1 or StaticMeshComponent /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.CameraActor_0.StaticMeshComponent_1
LogUObjectHash:Warning: Ambiguous search, could be StaticMeshComponent /Engine/Transient.StaticMeshComponent_0 or StaticMeshComponent /Game/ThirdPersonBP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonCharacter_167.StaticMeshComponent_0

Regression: Yes
Does not occur in: 4.15 Binary

Steps to Reproduce

Repro Steps:

  1. Open UE4Editor.exe
  2. Create a Blueprint - Third Person Template
  3. Select Window> Sequencer Recorder
  4. Open Output Log
  5. Select the Add button in the toolbar
  6. Select the newly created actor "None"
  7. Under Actor Recording Select the Actor to Record asset picker drop down
  8. Search for and select ThirdPersonCharacter
  9. Select the drop down next to Sequence Recording Base PAth and select the content folder
  10. PIE
  11. Click Shift+F1 Select Record
  12. Run around the level for a few seconds
  13. Click Shift+F1 Select Stop All
  14. Locate your recorded sequence in the content folder
  15. Open it and select Play

Result:
Warnings populate the output log.
Expected Result:
Sequence plays without any errors or warnings.
Frequency:
5/5

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Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.16
Target Fix4.16
Fix Commit3405428
Main Commit3427032
Release Commit3405428
CreatedApr 24, 2017
ResolvedApr 26, 2017
UpdatedSep 29, 2017