This is a regression from 4.15 as it is unreproducible on a binary build in //UE4/Release-4.15 @ 3416026. Both my 4.15. and 4.16 versions were obtained from the EGL.
The more the higher the speed the user can reach the more pronounced this becomes.
I was able to PIE - Viewport, accelerate to top speed, shift + F1, pause, eject, and then move the camera to observe the separation as well. I'm attaching a photo from that. It isn't as pronounced due to my speed dying trying to pause.
Repro:
Result:
The rear tires separate from the vehicle's axel and drift towards the user.
Frequency:
100%
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44624 in the post.
| 0 |
| Component | OLD - Anim |
|---|---|
| Affects Versions | 4.16 |
| Target Fix | 4.16 |
| Created | May 3, 2017 |
|---|---|
| Resolved | May 4, 2017 |
| Updated | Sep 29, 2017 |