Disabling PIX Profiling in the project settings for Xbox One does not actually disable PIX Profiling.
This does not happen with C++ projects
This is a Regression
Results: PIX can still analyze the game running on the Xbox even when it was disabled in the editor
Expected Results: PIX cannot analyze data from the game since it was disabled in the packaged build
UE-74991 also affects Valve Index
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
An error occurred while trying to generate project files !?
How can i modify the param name in EQS node
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44752 in the post.
0 |
Component | UE - Platform - Console |
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Affects Versions | 4.16 |
Target Fix | 4.24 |
Fix Commit | 10293749 |
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Main Commit | 10293750 |
Release Commit | 10293749 |
Created | May 5, 2017 |
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Resolved | Nov 19, 2019 |
Updated | Jan 25, 2021 |