Description

Displaying the UMG content with a material shader will mean that it is drawn to an sRGB aware surface and thus blended in linear space instead of sRGB space (as widgets expect). In sceenshot-1.png the lower text was rendered via retainer box + material.

Steps to Reproduce

Steps: 

  1. Open attached project
  2. PIE

Results: Blending issues that show on the edge of the bottom text sample.

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Won't Fix
ComponentUE - Editor - UI Systems
Affects Versions4.164.19
CreatedMay 8, 2017
ResolvedAug 18, 2021
UpdatedAug 18, 2021