The issue was originally noticed between 4.15.1 and 4.16 Preview, but now appears to have regressed between 4.15.1 and 4.15.2.
Results: ShadowProjection and HZB stats have increased by almost 200%
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How does UMG set overlapping layouts?
Hey, why do i get this when i snap two similar meshes together?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-44841 in the post.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.15.2, 4.16 |
Target Fix | 4.16 |
Created | May 9, 2017 |
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Resolved | May 11, 2017 |
Updated | May 1, 2018 |