Splitting a struct pin while a struct array of one type (Linear Color for example) is connected to a ForEachLoop will keep the Array Element return value as LinearColor regardless of whether or not another struct array is connected to the Array input pin.
Result: The R,G,B,A outputs remain and the return type for Array Element is still Linear Color
Expected: The Array Element pin would recombine, or an error or warning would be printed to the log noting that the input type is different than the return type.
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2 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.15, 4.16 |
Target Fix | 4.19 |
Created | May 11, 2017 |
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Resolved | Dec 7, 2017 |
Updated | Feb 7, 2018 |