Flickering When adding a moving texture to the stereo layer and holding the teleport button in the VR template. An additional note, is that the FPS appears to shoot up above 90 (up to around 120+ fps) at certain points when the flickering occurs.
Expected: The texture would be unaffected by the teleportation arc
Result: The Texture in the stereo layer appears to flicker in the VR template when holding the teleport button
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-45583 in the post.