Only seems to occur on the flat surface that is present on the ground when you spawn in.
rolling onto other flat surfaces or placing a plane below the sphere doesn't cause the issue.
It looks like it's the Template floor static mesh causing this issue, specifically the collision, if you regenerate collision on the mesh using a box the issue goes away if you generate using 26 DOp the issue returns
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Hey, why do i get this when i snap two similar meshes together?
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-46663 in the post.
4 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.16.2, 4.17 |
Target Fix | 4.16.3 |
Fix Commit | 3516237 |
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Created | Jun 29, 2017 |
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Resolved | Jun 29, 2017 |
Updated | Apr 27, 2018 |