Attempting to edit array of instanced subobjects causes the editor to crash.
(Setup from Scratch)
(Steps from provided project)
Result:
Editor crashes with attached callstack
Expected:
Element is added to array and can be set.
LoginId:7156c35640f86204e61b8383f45dee17 EpicAccountId:e8c7fa630b6440f69a25a2c64d6c482c Access violation - code c0000005 (first/second chance not available) UE4Editor_CoreUObject!UArrayProperty::ExportTextItem() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\coreuobject\private\uobject\propertyarray.cpp:324] UE4Editor_CoreUObject!UProperty::ExportText_Direct() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\coreuobject\private\uobject\property.cpp:694] UE4Editor_PropertyEditor!FPropertyNode::PropagateContainerPropertyChange() [d:\build\++ue4+release-4.16+compile\sync\engine\source\editor\propertyeditor\private\propertynode.cpp:2712] UE4Editor_PropertyEditor!FPropertyValueImpl::AddChild() [d:\build\++ue4+release-4.16+compile\sync\engine\source\editor\propertyeditor\private\propertyhandleimpl.cpp:1226] UE4Editor_PropertyEditor!FPropertyHandleArray::AddItem() [d:\build\++ue4+release-4.16+compile\sync\engine\source\editor\propertyeditor\private\propertyhandleimpl.cpp:3757] UE4Editor_PropertyEditor!FPropertyEditor::OnAddItem() [d:\build\++ue4+release-4.16+compile\sync\engine\source\editor\propertyeditor\private\presentation\propertyeditor\propertyeditor.cpp:220] UE4Editor_PropertyEditor!TBaseSPMethodDelegateInstance<0,FPropertyEditor,0,TTypeWrapper<void> __cdecl(void)>::Execute() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:327] UE4Editor_PropertyEditor!TBaseSPMethodDelegateInstance<0,FPropertyEditor,0,void __cdecl(void)>::ExecuteIfSafe() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:434] UE4Editor_PropertyEditor!SDetailsViewBase::Tick() [d:\build\++ue4+release-4.16+compile\sync\engine\source\editor\propertyeditor\private\sdetailsviewbase.cpp:1095] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:773] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:46] UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:21] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_Slate!SBox::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slate\private\widgets\layout\sbox.cpp:237] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:46] UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:21] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:37] UE4Editor_Slate!SBorder::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:86] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:46] UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:21] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:37] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:46] UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:21] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:37] UE4Editor_Slate!SBorder::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:86] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SOverlay::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:46] UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:21] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:37] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:46] UE4Editor_Slate!SSplitter::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:168] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SOverlay::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:37] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:46] UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:21] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:37] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:37] UE4Editor_Slate!SBorder::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:86] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SOverlay::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:46] UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:21] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:37] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:46] UE4Editor_Slate!SSplitter::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:168] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SOverlay::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:37] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:46] UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:21] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:46] UE4Editor_SlateCore!SPanel::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:21] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SOverlay::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:102] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_SlateCore!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:37] UE4Editor_SlateCore!SWindow::OnPaint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1838] UE4Editor_SlateCore!SWidget::Paint() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:776] UE4Editor_Slate!FSlateApplication::DrawWindowAndChildren() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1192] UE4Editor_Slate!FSlateApplication::PrivateDrawWindows() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1432] UE4Editor_Slate!FSlateApplication::DrawWindows() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1149] UE4Editor_Slate!FSlateApplication::TickApplication() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1726] UE4Editor_Slate!FSlateApplication::Tick() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1548] UE4Editor!FEngineLoop::Tick() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:3182] UE4Editor!GuardedMain() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\launch\private\launch.cpp:166] UE4Editor!GuardedMainWrapper() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:134] UE4Editor!WinMain() [d:\build\++ue4+release-4.16+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:210] UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253] kernel32 ntdll
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
Hey, why do i get this when i snap two similar meshes together?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-46843 in the post.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.15.3, 4.16.2 |
Target Fix | 4.17 |
Created | Jul 5, 2017 |
---|---|
Resolved | Jul 6, 2017 |
Updated | Apr 27, 2018 |