Description

This is another Tutorial crash that shares a similar callstack with [Link Removed] and [Link Removed], but those specific repro steps have been fixed while this one is still occurring in 4.16.2. One user mentioned crashing while loading the Landscape tutorial, but I have so far been unable to find the repro.

Steps to Reproduce

repro steps currently unknown

Callstack
Assertion failed: ContainerPtr [File:D:\Build\++UE4+Release-4.16+Compile\Sync\Engine\Source\Runtime\CoreUObject\Public\UObject/UnrealType.h] [Line: 324]

UE4Editor_CoreUObject!UObject::execLetValueOnPersistentFrame() scriptcore.cpp:1788 
UE4Editor_CoreUObject!UObject::ProcessInternal() scriptcore.cpp:943 
UE4Editor_CoreUObject!UFunction::Invoke() class.cpp:4461 
UE4Editor_CoreUObject!UObject::ProcessEvent() scriptcore.cpp:1313 
UE4Editor_IntroTutorials!UEditorTutorial::OnTutorialStageStarted() 
UE4Editor_IntroTutorials!STutorialRoot::LaunchTutorial() stutorialroot.cpp:182 
UE4Editor_IntroTutorials!FIntroTutorials::LaunchTutorial() introtutorials.cpp:459 
UE4Editor_IntroTutorials!ParseTutorialLink() tutorialtext.cpp:113 
UE4Editor_IntroTutorials!OnTutorialLinkClicked() tutorialtext.cpp:132 
UE4Editor_IntroTutorials!TBaseSPMethodDelegateInstance<0,FTutorialHyperlinkRun,0,TTypeWrapper<void> __cdecl() delegateinstancesimpl.h:327 
UE4Editor_IntroTutorials!TBaseSPMethodDelegateInstance<0,FTutorialHyperlinkRun,0,void __cdecl() delegateinstancesimpl.h:434 
UE4Editor_IntroTutorials!SHyperlink::Hyperlink_OnClicked() shyperlink.h:92 
UE4Editor_IntroTutorials!TMemberFunctionCaller<SHyperlink,FReply() delegateinstanceinterface.h:165 
UE4Editor_IntroTutorials!UE4Tuple_Private::TTupleImpl<TIntegerSequence<unsigned int> >::ApplyAfter<TMemberFunctionCaller<SHyperlink,FReply() tuple.h:497 
UE4Editor_IntroTutorials!TBaseSPMethodDelegateInstance<0,SHyperlink,0,FReply __cdecl() delegateinstancesimpl.h:327 
UE4Editor_Slate!TBaseDelegate<FReply>::Execute() delegatesignatureimpl.inl:537 
UE4Editor_Slate!SButton::OnMouseButtonUp() sbutton.cpp:278 
UE4Editor_IntroTutorials!SRichTextHyperlink::OnMouseButtonUp() srichtexthyperlink.h:76 
UE4Editor_Slate!<lambda_8d0e9a1da76abd0a756a3a9d775f5ed1>::operator() slateapplication.cpp:5049 
UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_8d0e9a1da76abd0a756a3a9d775f5ed1> >() slateapplication.cpp:239 
UE4Editor_Slate!FSlateApplication::RoutePointerUpEvent() slateapplication.cpp:5038 
UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() slateapplication.cpp:5515 
UE4Editor_Slate!FSlateApplication::OnMouseUp() slateapplication.cpp:5495 
UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() windowsapplication.cpp:1704 
UE4Editor_Core!FWindowsApplication::DeferMessage() windowsapplication.cpp:2127 
UE4Editor_Core!FWindowsApplication::ProcessMessage() windowsapplication.cpp:867 
UE4Editor_Core!FWindowsApplication::AppWndProc() windowsapplication.cpp:714 
user32!UserCallWinProcCheckWow() 
user32!DispatchMessageWorker() 
UE4Editor_Core!FWindowsPlatformMisc::PumpMessages() windowsplatformmisc.cpp:1009 
UE4Editor!FEngineLoop::Tick() launchengineloop.cpp:3058 
UE4Editor!GuardedMain() launch.cpp:166 
UE4Editor!GuardedMainWrapper() launchwindows.cpp:134 
UE4Editor!WinMain() launchwindows.cpp:210 
UE4Editor!__scrt_common_main_seh() exe_common.inl:253 
kernel32!BaseThreadInitThunk() 
ntdll!RtlUserThreadStart() 

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-46974 in the post.

0
Login to Vote

Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.164.16.2
Target Fix4.16.34.17
Fix Commit3525425
Main Commit3555226
Release Commit3525425
CreatedJul 7, 2017
ResolvedJul 7, 2017
UpdatedApr 27, 2018