When setting the Sky Distance Threshold to 0, the skylight in the level appears to make the level brighter instead of disabling the added light.
This does occur in 4.16.2 and 4.15.3
Result: The floor in the level actually gets brighter
Expected Results: The floor in the level looks as if the SkyLight was turned off or deleted
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-47070 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.16.2, 4.17 |
Created | Jul 11, 2017 |
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Resolved | Jul 11, 2017 |
Updated | Apr 27, 2018 |