When setting the Sky Distance Threshold to 0, the skylight in the level appears to make the level brighter instead of disabling the added light.
This does occur in 4.16.2 and 4.15.3
Result: The floor in the level actually gets brighter
Expected Results: The floor in the level looks as if the SkyLight was turned off or deleted
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I can't open my map from the editor.
An error occurred while trying to generate project files !?
Hey, why do i get this when i snap two similar meshes together?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-47070 in the post.
0 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 4.16.2, 4.17 |
Created | Jul 11, 2017 |
---|---|
Resolved | Jul 11, 2017 |
Updated | Apr 27, 2018 |