When using a variable that has been setup to be a container of the type "Set" or "Map" and error will be thrown when connecting an exposed input pin to a custom event.
Result: The spawn actor node will throw an error similar to "COMPILER ERROR: failed building connection with 'Integer is not compatible with Set of Integers.' at SpawnActor Tmap Test"
Expected: The spawn actor node would compile without error
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How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
I can't open my map from the editor.
Hey, why do i get this when i snap two similar meshes together?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.16.2 |
Target Fix | 4.17 |
Created | Jul 12, 2017 |
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Resolved | Jul 12, 2017 |
Updated | Apr 27, 2018 |