If the user sets and object to movable or stationary the object will not cast a shadow in the right eye when using Daydream.
Result: The shadow for the objects set to stationary and movable do not cast shadows in the right eye
Expected: The views in both the right and left eyes would be consistent
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-47318 in the post.
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Component | UE - Platform - Mobile |
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Affects Versions | 4.16.2 |
Target Fix | 4.17 |
Created | Jul 17, 2017 |
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Resolved | Jul 21, 2017 |
Updated | Apr 27, 2018 |