Description

Attempting to move any of the sprites created from this .json to another folder from within the Content Browser crashes the project.

CRASHREPORT:
442758

Steps to Reproduce

1. Launch: UE4Editor.exe (any project)
2. Import the attached .json
3. Move one of the sprites created to another folder

Callstack
<unknown module>! KERNELBASE!RaiseException() 
<unknown module>! UE4Editor_Core!FOutputDeviceWindowsError::Serialize() 
<unknown module>! UE4Editor_Core!FOutputDevice::Logf__VA() 
<unknown module>! UE4Editor_Core!FDebug::AssertFailed() 
<unknown module>! UE4Editor_ContentBrowser!ContentBrowserUtils::MoveAssets() 
<unknown module>! UE4Editor_ContentBrowser!SPathView::ExecuteTreeDropMove() 
<unknown module>! UE4Editor_ContentBrowser!TBaseSPMethodDelegateInstance_NoParams_TwoVars<SPathView,void,TArray<FAssetData,FDefaultAllocator>,TSharedPtr<FTreeItem,0>,0>::Execute() 
<unknown module>! UE4Editor_ContentBrowser!TBaseSPMethodDelegateInstance_NoParams_TwoVars<SPathView,void,TArray<FAssetData,FDefaultAllocator>,TSharedPtr<FTreeItem,0>,0>::ExecuteIfSafe() 
<unknown module>! UE4Editor_Slate!SMenuEntryBlock::OnClicked() 
<unknown module>! UE4Editor_Slate!SMenuEntryBlock::OnMenuItemButtonClicked() 
<unknown module>! UE4Editor_Slate!TBaseSPMethodDelegateInstance_RetVal_NoParams<SMenuEntryBlock,FReply,0>::Execute() 
<unknown module>! UE4Editor_Slate!TBaseDelegate_RetVal_NoParams<FReply>::Execute() 
<unknown module>! UE4Editor_Slate!SButton::OnMouseButtonUp() 
<unknown module>! UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() 
<unknown module>! UE4Editor_Slate!FSlateApplication::OnMouseUp() 
<unknown module>! UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() 
<unknown module>! UE4Editor_Core!FWindowsApplication::DeferMessage() 
<unknown module>! UE4Editor_Core!FWindowsApplication::ProcessMessage() 
<unknown module>! UE4Editor_Core!FWindowsApplication::AppWndProc() 
<unknown module>! user32!UserCallWinProcCheckWow() 
<unknown module>! user32!DispatchMessageWorker() 
<unknown module>! UE4Editor_Core!FWindowsPlatformMisc::PumpMessages() 
<unknown module>! UE4Editor!FEngineLoop::Tick() 
<unknown module>! UE4Editor!GuardedMain() 
<unknown module>! UE4Editor!GuardedMainWrapper() 
<unknown module>! UE4Editor!WinMain() 
<unknown module>! UE4Editor!__tmainCRTStartup() 

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Fixed
Fix Commit2438187
CreatedOct 28, 2014
ResolvedFeb 9, 2015
UpdatedApr 27, 2018