Attempting to move any of the sprites created from this .json to another folder from within the Content Browser crashes the project.
CRASHREPORT:
442758
1. Launch: UE4Editor.exe (any project)
2. Import the attached .json
3. Move one of the sprites created to another folder
<unknown module>! KERNELBASE!RaiseException() <unknown module>! UE4Editor_Core!FOutputDeviceWindowsError::Serialize() <unknown module>! UE4Editor_Core!FOutputDevice::Logf__VA() <unknown module>! UE4Editor_Core!FDebug::AssertFailed() <unknown module>! UE4Editor_ContentBrowser!ContentBrowserUtils::MoveAssets() <unknown module>! UE4Editor_ContentBrowser!SPathView::ExecuteTreeDropMove() <unknown module>! UE4Editor_ContentBrowser!TBaseSPMethodDelegateInstance_NoParams_TwoVars<SPathView,void,TArray<FAssetData,FDefaultAllocator>,TSharedPtr<FTreeItem,0>,0>::Execute() <unknown module>! UE4Editor_ContentBrowser!TBaseSPMethodDelegateInstance_NoParams_TwoVars<SPathView,void,TArray<FAssetData,FDefaultAllocator>,TSharedPtr<FTreeItem,0>,0>::ExecuteIfSafe() <unknown module>! UE4Editor_Slate!SMenuEntryBlock::OnClicked() <unknown module>! UE4Editor_Slate!SMenuEntryBlock::OnMenuItemButtonClicked() <unknown module>! UE4Editor_Slate!TBaseSPMethodDelegateInstance_RetVal_NoParams<SMenuEntryBlock,FReply,0>::Execute() <unknown module>! UE4Editor_Slate!TBaseDelegate_RetVal_NoParams<FReply>::Execute() <unknown module>! UE4Editor_Slate!SButton::OnMouseButtonUp() <unknown module>! UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() <unknown module>! UE4Editor_Slate!FSlateApplication::OnMouseUp() <unknown module>! UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() <unknown module>! UE4Editor_Core!FWindowsApplication::DeferMessage() <unknown module>! UE4Editor_Core!FWindowsApplication::ProcessMessage() <unknown module>! UE4Editor_Core!FWindowsApplication::AppWndProc() <unknown module>! user32!UserCallWinProcCheckWow() <unknown module>! user32!DispatchMessageWorker() <unknown module>! UE4Editor_Core!FWindowsPlatformMisc::PumpMessages() <unknown module>! UE4Editor!FEngineLoop::Tick() <unknown module>! UE4Editor!GuardedMain() <unknown module>! UE4Editor!GuardedMainWrapper() <unknown module>! UE4Editor!WinMain() <unknown module>! UE4Editor!__tmainCRTStartup()
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Editor - Content Pipeline - Content Browser |
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Affects Versions | 4.5.1 |
Target Fix | 4.7.4 |
Fix Commit | 2438187 |
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Created | Oct 28, 2014 |
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Resolved | Feb 9, 2015 |
Updated | Apr 27, 2018 |