When Compiling a blueprint that is a child actor component to another blueprint, the value will be incorrectly displayed if the parent blueprint is also not compiled.
Versions Tested
4.16.3 - CL: 3561208
4.17.0 - CL: 3573198
4.18 - CL: 3585944
Head over to the existing Questions & Answers thread and let us know what's up.
| 5 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.16.3, 4.17 |
| Created | Aug 15, 2017 |
|---|---|
| Resolved | Aug 22, 2017 |
| Updated | Apr 27, 2018 |