Description

When an enum variable is added to a BP struct, saving the struct causes the enum to display its type as a Byte rather than the specified enum.

Regression:
Yes - This behavior does not occur in 4.16.3 (CL 3561208)

Steps to Reproduce
  1. Open UE4 Editor (any project)
  2. Add BP structure
  3. Set MemberVar_0's type to Anim Phys Sim Space Type (first option in Enum dropdown)
  4. Save the structure

Result:
Variable type changes from Anim Phys Sim Space to Byte

Expected:
Variable type remains after saving the struct

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

5
Login to Vote

Cannot Reproduce
ComponentUE - Gameplay - Blueprint
Affects Versions4.17
Target Fix4.17.2
CreatedAug 15, 2017
ResolvedAug 24, 2017
UpdatedApr 27, 2018
View Jira Issue