Actor reference member variable in a struct is changed to become an object reference when saving a struct.
Result: The Actor reference gets changed to an object reference
Expected: The Actor reference member variable would remain an actor reference member.
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| 0 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Affects Versions | 4.17 |
| Target Fix | 4.17.2 |
| Fix Commit | 3591628 |
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| Created | Aug 15, 2017 |
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| Resolved | Aug 16, 2017 |
| Updated | Apr 27, 2018 |