All Sprites and Flipbooks besides the player's appear blurry when the player character moves. It is more evident in some sprites than others, but it appears that any sprite or flipbook that are not the character blur when the player moves.
1. Launch: UE4Editor.exe
2. Create a new 2D Side Scroller Blueprint template project
3. PIE
4. Enter console command, "show postprocessing" to disable any possible blur effects
5. Run all the way to the left or right of the level
6. Run back and forth near the white bar on the side of the level
Result:
The platform sprites and the white bar sprites are all blurred during movement.
UE 5.3 Crashes when dragging objects into the Viewport
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Fatal error while attempting to package a build for my project
UE5.1 Crashing PC fresh install, graphics card updated (2080 ti) 64gb ram, ryzen 9.
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Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Paper2D |
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Affects Versions | 4.5.1, 4.6 |
Created | Oct 31, 2014 |
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Resolved | Nov 21, 2014 |
Updated | Apr 27, 2018 |