Description

When changing the transform coordinate mode for a component in the blueprint editor, the blueprint isn't dirtied. This could be what's leading to [Link Removed]

Steps to Reproduce
  1. Open QAGame in editor.
  2. Open the blueprint Interface_Trigger.
  3. In the blueprint, select the Sphere component.
  4. In the Details, set Location to World.

RESULT

Blueprint doesn't need to be recompiled.

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Fixed
ComponentUE - Gameplay - Blueprint Editor
Affects Versions4.18
Target Fix4.18
Fix Commit3618783
Main Commit3628687
Release Commit3643070
CreatedAug 29, 2017
ResolvedAug 30, 2017
UpdatedApr 27, 2018