Imported textures in exr image file formats preview darker in HDRCompressed versus HDR in the texture editor.
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They seem to look the same in a simple material using linear color texture sampling.
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
How can i modify the param name in EQS node
How to achieve HLSL Multiple Render Target in Material blueprints?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-49016 in the post.
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Component | UE - Editor - Content Pipeline - Import and Export |
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Affects Versions | 4.16.3, 4.17.1 |
Created | Aug 30, 2017 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |