Packaging for Android with Shared Material Native Libraries (and Share Material Shader Code as it is required to enable the other setting) results in failure from AutomationTool.
Logs attached
Regression?: Yes
This did not occur in 4.16.3-3561208+++UE4+Release-4.16
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-49105 in the post.
| 3 |
| Component | UE - Platform - Mobile |
|---|---|
| Affects Versions | 4.17, 4.18 |
| Target Fix | 4.18 |
| Created | Aug 31, 2017 |
|---|---|
| Resolved | Sep 4, 2017 |
| Updated | Sep 16, 2019 |