Packaging for Android with Shared Material Native Libraries (and Share Material Shader Code as it is required to enable the other setting) results in failure from AutomationTool.

Logs attached

Regression?: Yes
This did not occur in 4.16.3-3561208+++UE4+Release-4.16

Steps to Reproduce
  1. Create a new project.
  2. Enable "Share Material Shader Code" ( needed for the next setting) and "Shared Material Native Libraries".
  3. Restart the editor to apply the changes as prompted.
  4. Package the project for the Android ETC_1. (also tested on ETC_2)
    Result: The packaging process fails.
    Expected: The packaging process succeeds.

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ComponentPlatform - Mobile
Affects Versions4.174.18
Target Fix4.18
Fix Commit3624410
Main Commit3627373
Release Commit3643070
CreatedAug 31, 2017
ResolvedSep 4, 2017
UpdatedSep 16, 2019