There is an issue occurring where objects are flickering, and what appears to be jittering at set distances when rendering, increasing the bounds of the mesh pushes the distance for the issue out. This issue occurs in the mesh viewport, Physicics asset viewport and during play. The flicker also persists in the editor if the camera is looking at the flicker and then play session is ended. This issue is not labeled a regression
Versions Tested: Issue occurs in all tested versions
4.15.3 - CL: 3450819
4.16.3 - CL: 3561208
4.17.1 - CL: 3586342
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-49290 in the post.
2 |
Component | UE - Graphics Features |
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Affects Versions | 4.15.3, 4.16.3, 4.17.1 |
Target Fix | 4.21 |
Created | Sep 5, 2017 |
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Resolved | May 2, 2018 |
Updated | Oct 2, 2018 |