When using the yellow arrow beside of settings in the editor to reset values back to their default in blueprints, the blueprint does not dirty.
This was working as expected in 4.15, however after 4.16 and through 4.17 is when this result occurs.
Result: Blueprint does not dirty
Expected: The blueprints would dirty when using the rest arrow in the same way that it does when manually resetting any value
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
An error occurred while trying to generate project files !?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.17.1 |
Target Fix | 4.19 |
Created | Sep 7, 2017 |
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Resolved | Nov 3, 2017 |
Updated | Apr 27, 2018 |
4051 - projectgheist |