When launching the VR Template for example on Oculus Rift but through SteamVR using -hmd=steamvr and disconnecting htc Vive, the player's hands are reversed.
Important for titles that want to sell on Steam and use the Steam VR overlay but support Oculus hardware.
D:\Program Files\Epic Games\UE_4.16\Engine\Binaries\Win64>UE4Editor.exe "D:\Unreal Projects\SteamOverlay4x16\SteamOverlay4x16.uproject" -game -hmd=steamvr
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-49678 in the post.
| 0 |
| Component | UE - Platform - XR |
|---|---|
| Affects Versions | 4.16.3 |
| Created | Sep 13, 2017 |
|---|---|
| Resolved | Sep 13, 2017 |
| Updated | Sep 16, 2019 |