In the attached project, collision tracing is performed for StaticMesh of SimpleCollision and StaticMesh of ComplexCollision at the level.
Trace is done from sphere trace from BP.
At this time, trace penetration occurs in trace to Complex Collision Static Mesh.
Trace to StaticMesh of SimpleCollision does not cause trace penetration.
1. Open the attached project.
2. Play in Editor.
In trace to ComplexCollision 's StaticMesh, trace penetration occur.
Trace to ComplexCollision's StaticMesh does not occur trace penetration.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-49682 in the post.
|Component||UE - Simulation - Physics|
|Created||Sep 13, 2017|
|Resolved||Apr 23, 2018|
|Updated||Apr 27, 2018|