There is an odd issue occurring when the world origin is changed, changing the world origin causes the foliage to cull in unexpectred ways. The issue can be solved by using the console command "r.AllowSubPrimitivesQueries 0". The issue can also be corrected by pressing the R key again. This issue also affects Apex Cloth. This issue does not appear to be a regression.
Versions Tested:
4.16.3 - CL: 3561208 - Issue occurs
4.17.1 - CL: 3586342 -Issue occurs
4.18 - CL: 3635932 - Project crashes upon opening
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FBXモデルをインポートした際透けた状態でインポートされてしまいます。
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-49692 in the post.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.16.3, 4.17.1 |
Target Fix | 4.17 |
Fix Commit | 3458589 |
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Main Commit | 3600450 |
Created | Sep 13, 2017 |
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Resolved | Sep 18, 2017 |
Updated | Apr 27, 2018 |