Description

REGRESSION: No

Brushes set to non-solid still have collision with the player.

Steps to Reproduce
  1. Open QAGame in editor
  2. Add a Box brush to the level (Additive)
  3. In the Details, set Solidity to Non-Solid (Expand Brush Settings, click the Solidity drop down and select Non-Solid)
  4. Build Geometry (Build > Build Geometry)
  5. Play in viewport and walk into the brush

RESULT

Brush still has collision

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-49894 in the post.

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ComponentTools - BSP
Affects Versions4.174.184.20
CreatedSep 16, 2017
UpdatedDec 23, 2019