Description

-Material Parameter tracks are not converted when converting it to a matinee to a level sequence asset
Example: SplineRocketTrail smoke trails are not appearing when playing Matinee for Showdown VR Demo

Steps to Reproduce

1. Open Showdown
2. From the Cinematics menu, select the "SlomoRailMatinee"
3. In the dialog box that appears, select "Convert" and choose a name/location
4. (Optional) Disable the Audio folder in the newly created sequence to save your ears from the audio horror
5. Scrub through the sequence while looking at the scene in the viewport

Result: Rocket Trails and explosions aren't animating correctly, the material parameter tracks were not converted to sequencer
Expected: Rocket Trail/Explosion Material Parameter tracks copy over

Have Comments or More Details?

Head over to the existing Questions & Answers thread and let us know what's up.

1
Login to Vote

Fixed
ComponentUE - Anim - Sequencer
Affects Versions4.17.1
Target Fix4.22
Fix Commit4483287
Main Commit4629913
Release Commit4862694
CreatedSep 18, 2017
ResolvedOct 17, 2018
UpdatedSep 16, 2019