Transform track for a spawnable Empty Actor always shows 0, 0, 0 and it can't be edited.
I could repro this in 4.17.2 and 4.18 Preview 2. This does not happen in 4.15.3 and 4.16.3. So this could be a regression.
1. Create an empty actor(from mode panel)
2. Create a new level sequence
3. Add the empty actor and turn it spawnable
4. In Sequencer, transform for the actor is 0,0,0 and you can't edit it
Alternative step for step 1 and 3
Drag an empty actor(in mode panel) to the level sequencer to register the actor as spawnable
There's no existing public thread on this issue, so head over toAnswerHub just mention UE-50608 in the post.