Description

Transform track for a spawnable Empty Actor always shows 0, 0, 0 and it can't be edited.

I could repro this in 4.17.2 and 4.18 Preview 2. This does not happen in 4.15.3 and 4.16.3. So this could be a regression.

Steps to Reproduce

1. Create an empty actor(from mode panel)
2. Create a new level sequence
3. Add the empty actor and turn it spawnable
4. In Sequencer, transform for the actor is 0,0,0 and you can't edit it

Alternative step for step 1 and 3
Drag an empty actor(in mode panel) to the level sequencer to register the actor as spawnable

Have Comments or More Details?

There's no existing public thread on this issue, so head over toAnswerHub just mention UE-50608 in the post.

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Fixed
ComponentTools - Sequencer
Affects Versions4.174.18
Target Fix4.18
Fix Commit3677540
Release Commit3677540
CreatedOct 2, 2017
ResolvedOct 3, 2017
UpdatedApr 27, 2018