Widgets who's visibility has been set to false in the editor can still be clicked/dragged in the designer tab.
Result: The widget has been moved
Expected: Hidden widgets would not be able to be clicked/dragged
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
Delay nodes occasionally don't fire the "Completed" output in a nativized build
An error occurred while trying to generate project files !?
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Editor - UI Systems |
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Affects Versions | 4.18 |
Target Fix | 4.21 |
Fix Commit | 4343238 |
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Created | Oct 4, 2017 |
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Resolved | Jan 10, 2019 |
Updated | Jan 21, 2019 |
4086 - projectgheist |