Description

If there is a valid specified "Map Directory To" we should use it instead of overriding it with the source folder mount point.

Steps to Reproduce

extract the project that is zip in the UDN forum link provided
drop a fbx into the folder /Game/Assets/Props/
The content monitor should propose to import the file
Import the file

RESULT
The file is import in /Game/Props

EXPECTED RESULT
The file is import in /Game/Assets/Props

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-51524 in the post.

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Fixed
ComponentTools
Target Fix4.19
Fix Commit3713395
Main Commit3739980
Release Commit3813083
CreatedOct 23, 2017
ResolvedOct 23, 2017
UpdatedApr 27, 2018
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