Description

There is an issue occurring with the Material reroute node as it does not work with WorldAlignedTextures_Complex when plugging into inputs. This issue appears to be similar to [Link Removed]. This issue appears to be a regression.

Versions Tested:
4.16.3 - CL: 3561208 - Issue does not occur
4.17.2 - CL: 3658906 - Issue occurs
4.18P4- CL: 36895441 - Issue occurs

Steps to Reproduce
  1. Create a new project (no template or starter needed)
  2. Create a new material and Import a texture into the project
  3. open the new material and add a new Texture Object Parameter
  4. add a WorldAlignedTextures_Complex node and connect your texture object parameter to the NormalTextureObject (T2d) input without using a reroute node
  5. Connect the Normal XYZ Texture output to the diffuse color input (Expected Result)
  6. Using a reroute node connect your texture object parameter to the NormalTextureObject (T2d) input
    Result: The material displays as completely black
    Expected result: The material displays with colors as intended

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-51552 in the post.

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Won't Fix
CreatedOct 24, 2017
ResolvedAug 18, 2021
UpdatedNov 2, 2021