After restarting the editor, any changes to the Gameplay Debugger settings will break debugging when used again.
The user can work around this by changing the Gameplay Debugger settings again after the restart.
RESULT
Navmesh debugging is missing, and is not listed at the top.
WORKAROUND
Change another Gameplay Debugger setting, and it'll start working again.
I am not able to find world outliner how to enable it?
Bullet replication problem. The players sees each other but does not see the bullet
How can i modify the param name in EQS node
An error occurred while trying to generate project files !?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-51600 in the post.