This is an early trending Mac/Metal crash coming out of 4.18.
Mark.S: _Revised Statement: Users are trying to enable Metal 2.0 on 10.12.6. The iOS settings panel lets me show warnings about this stuff as I can set the min. OS version too...
User Descriptions
Callstack from Log
Assertion failed: [File:/Users/build/Build/++UE4+Release-4.18+Compile/Sync/Engine/Source/Runtime/Apple/MetalRHI/Private/MetalPipeline.cpp] [Line: 729] Failed to generate a render pipeline state object: Function Main_00001026_9738d51b is using language version 2.0 which is incompatible with this OS. === Critical error: === SIGSEGV: invalid attempt to access memory at address 0x3 0x09430dbb UE4Editor-Core.dylib!FGenericPlatformMisc::RaiseException(unsigned int) [UnknownFile]) 0x0f26ec09 UE4Editor-ApplicationCore.dylib!FMacErrorOutputDevice::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) [UnknownFile]) 0x096decfd UE4Editor-Core.dylib!FOutputDevice::Logf(wchar_t const*, ...) [UnknownFile]) 0x0965531b UE4Editor-Core.dylib!FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) [UnknownFile]) 0x2d4c8b5a UE4Editor-MetalRHI.dylib!CreateMTLRenderPipeline(FGraphicsPipelineStateInitializer const&, EMetalIndexType) [UnknownFile]) 0x2d453d7a UE4Editor-MetalRHI.dylib!FMetalGraphicsPipelineState::FMetalGraphicsPipelineState(FGraphicsPipelineStateInitializer const&) [UnknownFile]) 0x2d454375 UE4Editor-MetalRHI.dylib!FMetalDynamicRHI::RHICreateGraphicsPipelineState(FGraphicsPipelineStateInitializer const&) [UnknownFile]) 0x0ef4dc57 UE4Editor-RHI.dylib!GetAndOrCreateGraphicsPipelineState(FRHICommandList&, FGraphicsPipelineStateInitializer const&, EApplyRendertargetOption) [UnknownFile]) 0x0ef4f0c8 UE4Editor-RHI.dylib!SetGraphicsPipelineState(FRHICommandList&, FGraphicsPipelineStateInitializer const&, EApplyRendertargetOption) [UnknownFile]) 0x0f82039f UE4Editor-UtilityShaders.dylib!IssueScalableLongGPUTask(FRHICommandListImmediate&, int) [UnknownFile]) 0x0f82199e UE4Editor-UtilityShaders.dylib!MeasureLongGPUTaskExecutionTime(FRHICommandListImmediate&) [UnknownFile]) 0x09348cce UE4Editor!TGraphTask<FEngineLoop::Tick()::EURCMacro_MeasureLongGPUTaskExecutionTimeCmd>::ExecuteTask(TArray<FBaseGraphTask*, FDefaultAllocator>&, ENamedThreads::Type) [UnknownFile]) 0x0944d33c UE4Editor-Core.dylib!FNamedTaskThread::ProcessTasksNamedThread(int, bool) [UnknownFile]) 0x0944c3e8 UE4Editor-Core.dylib!FNamedTaskThread::ProcessTasksUntilQuit(int) [UnknownFile]) 0x094484ce UE4Editor-Core.dylib!FTaskGraphImplementation::ProcessThreadUntilRequestReturn(ENamedThreads::Type) [UnknownFile]) 0x0eebc2a1 UE4Editor-RenderCore.dylib!RenderingThreadMain(FEvent*) [UnknownFile]) 0x0eed0d17 UE4Editor-RenderCore.dylib!FRenderingThread::Run() [UnknownFile]) 0x094c169e UE4Editor-Core.dylib!FRunnableThreadPThread::Run() [UnknownFile]) 0x0946c3e7 UE4Editor-Core.dylib!FRunnableThreadPThread::_ThreadProc(void*) [UnknownFile]) 0xbd32f93b libsystem_pthread.dylib!_pthread_body() [UnknownFile]) 0xbd32f887 libsystem_pthread.dylib!_pthread_body() [UnknownFile]) 0xbd32f08d libsystem_pthread.dylib!thread_start() [UnknownFile])
repro steps need to be confirmed
SEGV_MAPERR at 0x3 UE4Editor-MetalRHI.dylib!CreateMTLRenderPipeline() UE4Editor-MetalRHI.dylib!FMetalGraphicsPipelineState::FMetalGraphicsPipelineState() UE4Editor-MetalRHI.dylib!FMetalDynamicRHI::RHICreateGraphicsPipelineState() UE4Editor-RHI.dylib!GetAndOrCreateGraphicsPipelineState() UE4Editor-RHI.dylib!SetGraphicsPipelineState() UE4Editor-UtilityShaders.dylib!IssueScalableLongGPUTask() UE4Editor-UtilityShaders.dylib!MeasureLongGPUTaskExecutionTime() UE4Editor!TGraphTask<FEngineLoop::Tick()::EURCMacro_MeasureLongGPUTaskExecutionTimeCmd>::ExecuteTask() UE4Editor-Core.dylib!FNamedTaskThread::ProcessTasksNamedThread() UE4Editor-Core.dylib!FNamedTaskThread::ProcessTasksUntilQuit() UE4Editor-Core.dylib!FTaskGraphImplementation::ProcessThreadUntilRequestReturn() UE4Editor-RenderCore.dylib!RenderingThreadMain() UE4Editor-RenderCore.dylib!FRenderingThread::Run() UE4Editor-Core.dylib!FRunnableThreadPThread::Run() UE4Editor-Core.dylib!FRunnableThreadPThread::_ThreadProc() libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown> libsystem_pthread.dylib!<Unknown>
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-51640 in the post.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.18 |
Target Fix | 4.18.1 |
Fix Commit | 3723093 |
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Created | Oct 26, 2017 |
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Resolved | Oct 27, 2017 |
Updated | Sep 16, 2019 |
4447 - klorberg |