This is a trending crash coming out of 4.18.0. The issue appears similar to [Link Removed], which was just fixed in 4.18.
User Descriptions
Source Code
617 { 618 check( ConditionProperty ); 619 620 bool bResult = false; 621 bool bAllConditionsMet = true; 622 623 FPropertyNode* ParentNode = PropertyNode->GetParentNode(); 624 FComplexPropertyNode* ComplexParentNode = ParentNode->FindComplexParent(); 625 626 for (int32 ValueIdx = 0; bAllConditionsMet && ValueIdx < ConditionValues.Num(); ValueIdx++) 627 { 628 uint8* BaseOffset = ParentNode->GetValueAddress(ConditionValues[ValueIdx].BaseAddress); 629 check(BaseOffset != NULL); 630 631 ***** uint8* ValueAddr = EditConditionProperty->ContainerPtrToValuePtr<uint8>(BaseOffset); 632 633 if (ConditionValues[ValueIdx].bNegateValue) 634 { 635 bAllConditionsMet = !ConditionProperty->GetPropertyValue(ValueAddr); 636 } 637 else 638 { 639 bAllConditionsMet = ConditionProperty->GetPropertyValue(ValueAddr); 640 } 641 } 642 643 bResult = bAllConditionsMet; 644 645 return bResult; 646 }
repro steps currently unknown
Assertion failed: BaseOffset != NULL [File:D:\Build\++UE4+Release-4.18+Compile\Sync\Engine\Source\Editor\PropertyEditor\Private\Presentation\PropertyEditor\PropertyEditor.cpp] [Line: 630] UE4Editor_PropertyEditor!FPropertyEditor::IsEditConditionMet() [propertyeditor.cpp:632] UE4Editor_PropertyEditor!SEditConditionWidget::OnGetEditConditionCheckState() [propertyeditorhelpers.cpp:373] UE4Editor_PropertyEditor!TBaseSPMethodDelegateInstance<1,SEditConditionWidget,0,enum ECheckBoxState __cdecl() [delegateinstancesimpl.h:327] UE4Editor_Slate!TAttribute<enum ECheckBoxState>::Get() [attribute.h:137] UE4Editor_Slate!SCheckBox::OnGetCheckImage() [scheckbox.cpp:244] UE4Editor_Slate!TBaseSPMethodDelegateInstance<1,SCheckBox,0,FSlateBrush const * __ptr64 __cdecl() [delegateinstancesimpl.h:327] UE4Editor_Slate!TAttribute<FSlateBrush const * __ptr64>::Get() [attribute.h:137] UE4Editor_Slate!SImage::ComputeDesiredSize() [simage.cpp:45] UE4Editor_SlateCore!SWidget::CacheDesiredSize() [swidget.cpp:519] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_SlateCore!SWidget::SlatePrepass() [swidget.cpp:502] UE4Editor_Slate!PrepassWindowAndChildren() [slateapplication.cpp:1343] UE4Editor_Slate!FSlateApplication::DrawPrepass() [slateapplication.cpp:1391] UE4Editor_Slate!FSlateApplication::PrivateDrawWindows() [slateapplication.cpp:1433] UE4Editor_Slate!FSlateApplication::DrawWindows() [slateapplication.cpp:1190] UE4Editor_Slate!FSlateApplication::TickApplication() [slateapplication.cpp:1777] UE4Editor_Slate!FSlateApplication::Tick() [slateapplication.cpp:1595] UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:3378] UE4Editor!GuardedMain() [launch.cpp:166] UE4Editor!GuardedMainWrapper() [launchwindows.cpp:134] UE4Editor!WinMain() [launchwindows.cpp:210] UE4Editor!__scrt_common_main_seh() [exe_common.inl:253] kernel32!BaseThreadInitThunk() ntdll!RtlUserThreadStart()
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1 |
Fix Commit | 3725342 |
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Created | Oct 27, 2017 |
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Resolved | Oct 30, 2017 |
Updated | Feb 4, 2019 |
4447 - klorberg |