This is a somewhat common Sequencer crash that occurs in 4.17 and 4.18.
User Descriptions
Source Context
15 FMovieSceneEvalTemplatePtr UMovieSceneCameraCutSection::GenerateTemplate() const 16 { 17 TOptional<FTransform> CutTransform; 18 19 UMovieScene* MovieScene = GetTypedOuter<UMovieScene>(); 20 check(MovieScene); 21 22 for (const FMovieSceneBinding& Binding : MovieScene->GetBindings()) 23 ***** { 24 if (Binding.GetObjectGuid() == CameraGuid) 25 { 26 for (UMovieSceneTrack* Track : Binding.GetTracks()) 27 { 28 UMovieScene3DTransformTrack* TransformTrack = Cast<UMovieScene3DTransformTrack>(Track); 29 if (TransformTrack) 30 { 31 // Extract the transform 32 FMovieSceneEvaluationTrack TransformTrackTemplate = TransformTrack->GenerateTrackTemplate(); 33 FMovieSceneContext Context = FMovieSceneEvaluationRange(GetStartTime()); 34 35 FMovieSceneInterrogationData Container; 36 TransformTrackTemplate.Interrogate(Context, Container); 37 38 for (auto It = Container.Iterate<FTransform>(UMovieScene3DTransformTrack::GetInterrogationKey()); It; ++It)
repro steps currently unknown, but one user mentioned following the Recording to Sequencer tutorial
Assertion failed: MovieScene [File:D:\Build\++UE4+Release-4.18+Compile\Sync\Engine\Source\Runtime\MovieSceneTracks\Private\Sections\MovieSceneCameraCutSection.cpp] [Line: 21] UE4Editor_MovieSceneTracks!UMovieSceneCameraCutSection::GenerateTemplate() [moviescenecameracutsection.cpp:24] UE4Editor_MovieScene!UMovieSceneTrack::CreateTemplateForSection() [moviescenetrack.cpp:328] UE4Editor_MovieScene!<lambda_98ad908f38c283c2f3109a90d88c15c4>::operator() [moviescenetrack.cpp:305] UE4Editor_MovieScene!Invoke<<lambda_98ad908f38c283c2f3109a90d88c15c4> const & __ptr64,int>() [invoke.h:45] UE4Editor_MovieScene!UE4Function_Private::TFunctionRefCaller<<lambda_98ad908f38c283c2f3109a90d88c15c4> const ,FMovieSceneEvalTemplatePtr __cdecl() [function.h:235] UE4Editor_MovieScene!UE4Function_Private::TFunctionRefBase<TFunctionRef<FMovieSceneEvalTemplatePtr __cdecl() [function.h:283] UE4Editor_MovieScene!FSegmentRemapper::AddSegment() [moviescenetrack.cpp:233] UE4Editor_MovieScene!FSegmentRemapper::ProcessSegments() [moviescenetrack.cpp:213] UE4Editor_MovieScene!UMovieSceneTrack::Compile() [moviescenetrack.cpp:303] UE4Editor_MovieScene!UMovieSceneTrack::GenerateTemplate() [moviescenetrack.cpp:166] UE4Editor_MovieScene!FMovieSceneEvaluationTemplateGenerator::ProcessTrack() [moviesceneevaluationtemplategenerator.cpp:227] UE4Editor_MovieScene!FMovieSceneEvaluationTemplateGenerator::Generate() [moviesceneevaluationtemplategenerator.cpp:153] UE4Editor_MovieScene!UMovieSceneSequence::GenerateEvaluationTemplate() [moviescenesequence.cpp:64] UE4Editor_MovieScene!FCachedMovieSceneEvaluationTemplate::RegenerateImpl() [moviesceneevaluationtemplate.cpp:54] UE4Editor_MovieScene!FCachedMovieSceneEvaluationTemplate::Regenerate() [moviesceneevaluationtemplate.cpp:31] UE4Editor_Sequencer!FSequencerTemplateStore::GetCompiledTemplate() [sequencer.cpp:140] UE4Editor_MovieScene!FMovieSceneSequenceTemplateStore::GetCompiledTemplate() [moviescenesequencetemplatestore.cpp:10] UE4Editor_MovieScene!FMovieSceneRootEvaluationTemplateInstance::Initialize() [moviesceneevaluationtemplateinstance.cpp:145] UE4Editor_MovieScene!FMovieSceneRootEvaluationTemplateInstance::Evaluate() [moviesceneevaluationtemplateinstance.cpp:196] UE4Editor_Sequencer!FSequencer::EvaluateInternal() [sequencer.cpp:1786] UE4Editor_Sequencer!FSequencer::Tick() [sequencer.cpp:468] UE4Editor_UnrealEd!FTickableEditorObject::TickObjects() [tickableeditorobject.h:21] UE4Editor_UnrealEd!UEditorEngine::Tick() [editorengine.cpp:1433] UE4Editor_UnrealEd!UUnrealEdEngine::Tick() [unrealedengine.cpp:396] UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:3296] UE4Editor!GuardedMain() [launch.cpp:166] UE4Editor!GuardedMainWrapper() [launchwindows.cpp:134] UE4Editor!WinMain() [launchwindows.cpp:210] UE4Editor!__scrt_common_main_seh() [exe_common.inl:253] kernel32!BaseThreadInitThunk() ntdll!RtlUserThreadStart()
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-51787 in the post.
0 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.17, 4.18 |
Target Fix | 4.18.1 |
Fix Commit | 3728523 |
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Created | Oct 30, 2017 |
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Resolved | Oct 31, 2017 |
Updated | Apr 27, 2018 |
4447 - klorberg |