The depth of field blur when viewing through a cinematic camera no longer blurs between the camera and the point of focus. This is a regression; it was working as intended in 4.17.
Head over to the existing Questions & Answers thread and let us know what's up.
| 4 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.18, 4.19.2 |
| Target Fix | 4.21 |
| Fix Commit | 3743250 |
|---|
| Created | Nov 1, 2017 |
|---|---|
| Resolved | May 14, 2018 |
| Updated | May 14, 2018 |
| 4447 - klorberg |