When adding an actor or scene component blueprint reference to an actor blueprint, the component gets changed to an Add Component node when updating the component blueprint. This bug was not present in version 4.17.3 and is a regression.
Result: The Scene Component BP reference in the Actor BP is now an Add Component node
Expected: The Scene Component BP reference stays the same in the Actor BP
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
An error occurred while trying to generate project files !?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay |
---|---|
Affects Versions | 4.18.1, 4.19 |
Target Fix | 4.18.2 |
Fix Commit | 3777051 |
---|---|
Main Commit | 3779057 |
Created | Nov 16, 2017 |
---|---|
Resolved | Nov 28, 2017 |
Updated | Apr 27, 2018 |