Hierarchical Instanced Static Mesh component culls before it is completely off screen. This only seems to happen with more than 3-4 instance elements. This also does not happen with Instanced Static Mesh Components.
Results: The last 1 or 2 instance elements that were added will still be on screen and disappear as the blueprint is culled (attached the users repro video as well)
Expected: For all instance elements to be off screen before culling takes place
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