When setting a preview mesh and a socket to a relative scale, the socket's scale is saved but the preview meshes scale changes. This occurs when the asset is saved < mesh editor closed out < mesh editor reopened
Results: Preview mesh has not maintained a relative scale but socket has
Expected: Preview mesh keeps relative scale along with socket
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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