Description

When undoing the deleting of a struct set or map variable, the order of the entries will be reverse in any datatable that's based on the struct. This only occurs if the entries have been modified in the datatable.

This doesn't occur with arrays

Steps to Reproduce
  1. Open QAGame in editor.
  2. Create a new datatable based on TestContainerStruct.
  3. Open the datatable.
  4. Add a row.
  5. Change the Key values of NameMap.
  6. In TestContainerStruct, delete the NameMap member variable.
  7. Undo.

RESULT

In the datatable, the NameMap entries will be in reverse order

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-53870 in the post.

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Won't Fix
ComponentUE - Gameplay
Affects Versions4.19
CreatedJan 9, 2018
ResolvedJan 9, 2018
UpdatedApr 27, 2018
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