There is an issue occurring where Foliage does not appear in capture target when using "Always Persist Rendering State" when the foliage count is over 1.5k. The issue does not occur when the foliage count is less than this number, so I believe this is not intended. This issue does not appear to be a regression.
Versions Tested: Issue occurs in all versions tested
4.17.2 - 3658906
4.18.2 - 3794801
4.20.0 - 3813964
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
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Head over to the existing Questions & Answers thread and let us know what's up.
12 |
Component | UE - World Creation - Worldbuilding Tools - Foliage |
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Affects Versions | 4.17, 4.18, 4.20 |
Created | Jan 10, 2018 |
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Resolved | Feb 23, 2021 |
Updated | Jul 12, 2021 |