The tool tip for 'Is Hidden Ed' states "Returns true if the actor is hidden in the editor viewports" but it only actually flags true if "Hide Selected at Startup" is selected for the actor. Therefore it shares the exact functionality as 'Is Hidden Ed at Startup'.
Results: Output is 'false', 'false', 'true', 'true'
Expected: Output is 'false', 'true', 'false', 'true'
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-53980 in the post.
1 |
Component | UE - Gameplay |
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Affects Versions | 4.18.2, 4.19, 4.20 |
Created | Jan 11, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |