When trying to change the value of Agent Height under RecastNavMesh-Default it will change back to its default value when you open back up the project.
Result: RecastNavMesh-Default Agent Height changed back 144 (default value)
Expected: RecastNavMesh-Default Agent Height stays at 2
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
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An error occurred while trying to generate project files !?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Head over to the existing Questions & Answers thread and let us know what's up.