Description

Actors that are locked in the regular editor are able to be moved in VR Editor.

Reproduced in 4.17.2 CL 3658906, 4.18.2 CL 3794801, and 4.19.0 P1 CL 3837072

Steps to Reproduce
  1. Open blank project, no starter content
  2. Place basic actor such as cube in level
  3. Find this actor in World Outliner
  4. Right-click actor > Transform > Lock Actor Movement to lock position of actor
  5. Launch VR Editor, move actor

Result: Object is still moveable in VR Editor

Expected: Like in the regular editor, actor should not be moveable in VR Editor

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-54273 in the post.

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Won't Fix
ComponentUE - Editor - Workflow Systems
Affects Versions4.17.24.18.24.19
CreatedJan 22, 2018
ResolvedAug 18, 2021
UpdatedJan 20, 2024