Actors that are locked in the regular editor are able to be moved in VR Editor.
Reproduced in 4.17.2 CL 3658906, 4.18.2 CL 3794801, and 4.19.0 P1 CL 3837072
Result: Object is still moveable in VR Editor
Expected: Like in the regular editor, actor should not be moveable in VR Editor
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How can i modify the param name in EQS node
How does UMG set overlapping layouts?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-54273 in the post.
1 |
Component | UE - Editor - Workflow Systems |
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Affects Versions | 4.17.2, 4.18.2, 4.19 |
Created | Jan 22, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Jan 20, 2024 |