Duplicates UE-3141
When the user launches a packaged game for the Android S3 Mobile Devices, any BSP's that were in the level are not visible. Collision still exists, but they are not visible when playing.
1. Create a new project using FirstPerson_BP Template.
2. Add a few BSPs within the scene in addition with the default floors and walls that already exists.
3. Build and Save.
4. Package out the game under the "Android" platform for mobile.
5. Choose either "All" or "ETC1." Both yield same result.
6. Play packaged game on the mobile specific device.
7. Observe invisible BSP's
I am not able to find world outliner how to enable it?
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Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Platform - Mobile |
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Affects Versions | 4.5.1 |
Target Fix | 4.9 |
Fix Commit | 2595026 |
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Created | Nov 13, 2014 |
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Resolved | Jun 22, 2015 |
Updated | Sep 16, 2019 |