Description

No user comments on crash group

Steps to Reproduce

No known steps to reproduce at this time

Callstack
Access violation - code c0000005 (first/second chance not available)

UE4Editor_D3D11RHI!TRefCountPtr<FRHIResource>::operator=() [refcounting.h:103]
UE4Editor_D3D11RHI!FD3D11DynamicRHI::RHICreateUniformBuffer() [d3d11uniformbuffer.cpp:212]
UE4Editor_Renderer!RHICreateUniformBuffer() [dynamicrhi.h:979]
UE4Editor_Renderer!TUniformBufferRef<FViewUniformShaderParameters>::CreateUniformBufferImmediate() [uniformbuffer.h:129]
UE4Editor_Renderer!FViewInfo::InitRHIResources() [scenerendering.cpp:1315]
UE4Editor_Renderer!FDeferredShadingSceneRenderer::InitViews() [scenevisibility.cpp:3105]
UE4Editor_Renderer!FDeferredShadingSceneRenderer::Render() [deferredshadingrenderer.cpp:593]
UE4Editor_Renderer!RenderViewFamily_RenderThread() [scenerendering.cpp:2735]
UE4Editor_Renderer!TGraphTask<`FRendererModule::BeginRenderingViewFamily'::`33'::EURCMacro_FDrawSceneCommand>::ExecuteTask() [taskgraphinterfaces.h:829]
UE4Editor_Core!FNamedTaskThread::ProcessTasksNamedThread() [taskgraph.cpp:665]
UE4Editor_Core!FNamedTaskThread::ProcessTasksUntilQuit() [taskgraph.cpp:574]
UE4Editor_RenderCore!RenderingThreadMain() [renderingthread.cpp:331]
UE4Editor_RenderCore!FRenderingThread::Run() [renderingthread.cpp:465]
UE4Editor_Core!FRunnableThreadWin::Run() [windowsrunnablethread.cpp:76]

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-54545 in the post.

3
Login to Vote

Won't Fix
ComponentUE - Graphics Features
Affects Versions4.19
CreatedJan 26, 2018
ResolvedAug 18, 2021
UpdatedAug 18, 2021