When a game is built using test configuration, Scenecapture2d with lighting off fails to capture Instance Static Mesh. This does not happen in PIE or standalone.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-54640 in the post.
1 |
Component | UE - Graphics Features |
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Affects Versions | 4.18 |
Target Fix | 5.0-early access |
Created | Jan 31, 2018 |
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Resolved | Feb 10, 2021 |
Updated | Feb 10, 2021 |