Using the Go to definition option on a blueprint node in the Binary editor opens Visual Studio but does not actually show the definition as requested. The user is instead given the following warning in their output log. The Go to definition option is also present in blueprint only projects, when it shouldn't be.
[2018.02.01-19.33.56:962][265]LogSelectionDetails: Warning: NavigateToFunctionSource: Found symbols for [UKismetSystemLibrary::PrintString] - File [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\engine\private\kismetsystemlibrary.cpp], Line [166], Column [0] [2018.02.01-19.34.07:382][962]LogVSAccessor: Warning: Couldn't access Visual Studio [2018.02.01-19.34.07:387][962]LogVSAccessor: Warning: Couldn't access module table
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-54733 in the post.
9 |
Component | UE - Foundation - Core |
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Affects Versions | 4.19, 4.20 |
Created | Feb 1, 2018 |
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Resolved | Feb 1, 2018 |
Updated | Jun 23, 2018 |