Description

"Cast Dynamic Shadow As Masked" is not visible at Material Instance.

There is no property in Material Instance, but it does not work even if Base property is Enable, so it seems like a bug.

Steps to Reproduce

1. Create Material.

2. Set Property
 - Blend mode to Translucent
 - Cast Dynamic Shadow as Masked to Enable.
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3. Texture Connect to Opacity in Material.

  [Image Removed]

4. Create Material Instance from Created the Material.

5. Masked Dynamic Shadow is not visible at Material Instance.

  [Image Removed]

I attached the project.
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Have Comments or More Details?

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Won't Fix
ComponentUE - Graphics Features
Affects Versions4.18
CreatedFeb 2, 2018
ResolvedAug 18, 2021
UpdatedAug 18, 2021